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	<title>Artemis Games</title>
	<link>http://games.artemis-interactive.com</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Tue, 08 Apr 2008 07:03:16 +0000</pubDate>
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		<title>AS3 logging class for Firebug</title>
		<link>http://games.artemis-interactive.com/2008/04/07/test/</link>
		<comments>http://games.artemis-interactive.com/2008/04/07/test/#comments</comments>
		<pubDate>Tue, 08 Apr 2008 06:26:14 +0000</pubDate>
		<dc:creator>Tate</dc:creator>
		
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://games.artemis-interactive.com/2008/04/07/test/</guid>
		<description><![CDATA[Firebug is one of my favorite debugging tools to use with flash. I have tried all of the flash based logging tools but I haven&#8217;t found one yet that I am comfortable using. I don&#8217;t think that they are quite there yet. I have written my own AS3 class that will log information to the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.getfirebug.com/" target="_blank">Firebug</a> is one of my favorite debugging tools to use with flash. I have tried all of the flash based logging tools but I haven&#8217;t found one yet that I am comfortable using. I don&#8217;t think that they are quite there yet. I have written my own AS3 class that will log information to the firebug console window. Just throw it into your class root and use one of the static functions.<br />
 <a href="http://games.artemis-interactive.com/2008/04/07/test/#more-7" class="more-link">(more&#8230;)</a></p>
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		<title>Make your own Flash CS3 panels</title>
		<link>http://games.artemis-interactive.com/2008/02/14/make-your-own-flash-cs3-panels/</link>
		<comments>http://games.artemis-interactive.com/2008/02/14/make-your-own-flash-cs3-panels/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 19:24:56 +0000</pubDate>
		<dc:creator>Tate</dc:creator>
		
		<category><![CDATA[Flash CS3]]></category>

		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://games.artemis-interactive.com/2008/02/14/make-your-own-flash-cs3-panels/</guid>
		<description><![CDATA[Extending the Flash IDE can be a huge timesaver if you have a lot processes that you do over and over with new fla&#8217;s. This gets a lot easier to do in CS3 and with help from gotoAndLearn(). He has a great video tutorial (along with many others) on how to extend  flash by [...]]]></description>
			<content:encoded><![CDATA[<p>Extending the Flash IDE can be a huge timesaver if you have a lot processes that you do over and over with new fla&#8217;s. This gets a lot easier to do in CS3 and with help from <a href="http://www.gotoandlearn.com/" target="_blank">gotoAndLearn()</a>. He has a great video tutorial (along with many others) on how to extend  flash by making your own unique panels. The tutorial walks you through the entire process from creating the jsfl scripts to compiling your own mxp file for distribution.</p>
<div style="text-align:center;"><a href="http://www.gotoandlearn.com/player.php?id=66" target="_blank"><img src="http://games.artemis-interactive.com/wp-content/picture-1.jpg" alt="Picture 1.jpg" border="0" width="280" height="165" /></a></div>
<p>[via <a href="http://www.gotoandlearn.com/" target="_blank">gotoandlearn</a>]</p>
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		<item>
		<title>New Game Blog</title>
		<link>http://games.artemis-interactive.com/2008/01/28/new-game-blog/</link>
		<comments>http://games.artemis-interactive.com/2008/01/28/new-game-blog/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 07:01:17 +0000</pubDate>
		<dc:creator>Tate</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://games.artemis-interactive.com/?p=3</guid>
		<description><![CDATA[Artemis-Interactive is now in the game development business. We have a some great games under way so please check back often to see what is new. 
]]></description>
			<content:encoded><![CDATA[<p>Artemis-Interactive is now in the game development business. We have a some great games under way so please check back often to see what is new. </p>
]]></content:encoded>
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